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The game also features a four-player co-operative mode. Resident Evil 6 presents new gameplay mechanics such as rolling in any direction and running while shooting and sliding. Each central character has unique abilities, which vary from increased reload times and carrying more ammunition. In addition, each scenario features a different play-style for example, some player-characters are more vulnerable to attacks whereas others are more resilient. Ada's scenario can be played with or without a partner and a second player who joins will control the non-canonical character Agent. The character not selected by the player is controlled by either artificial intelligence (AI) or another player via local or online multiplayer. In the Leon, Chris and Jake scenarios, players have the option of controlling either them or their respective partners, United States Secret Service agent Helena Harper, BSAA sniper Piers Nivans and DSO agent Sherry Birkin. Kennedy, Bioterrorism Security Assessment Alliance (BSAA) Captain Chris Redfield, mercenary Jake Muller and spy Ada Wong. Resident Evil 6 allows players to select between four scenarios with interwoven storylines centered on Division of Security Operations (DSO) agent Leon S. Leon's health and ammunition are displayed at the bottom right corner of the screen. In this scenario, the player controls Leon S. It was followed by Resident Evil 7: Biohazard (2017). It was re-released with all downloadable content for the PlayStation 4 and Xbox One in March 2016, and for the Nintendo Switch in October 2019. Despite these criticisms, the game sold over 10 million copies. Resident Evil 6 received mixed reviews from critics, who criticised the interwoven campaigns and departure from the survival horror roots of the franchise. It had a development staff of more than 600, making it Capcom's largest production.
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The game was conceptualized in 2009 and entered full development the following year under Resident Evil 4 producer Hiroyuki Kobayashi. The story is centred around their four interwoven campaigns, and every campaign features a unique style in both tone and gameplay. Kennedy, Chris Redfield, Jake Muller and Ada Wong as they confront the force behind a worldwide bio-terrorist attack.
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A major installment in the Resident Evil series, Resident Evil 6 was released for the PlayStation 3 and Xbox 360 in October 2012, and for Microsoft Windows in March 2013. Elsewhere in the industry, the company suggested that soaring development costs will likely lead to a jump in business alliances and consolidations.Resident Evil 6 is a 2012 third-person shooter video game developed and published by Capcom. As for what games will help realize that ambition, the publisher said it will take an aggressive stance to promote Monster Hunter 4 on the 3DS and Lost Planet 3 on PlayStation 3 and Xbox 360. While Capcom expects "scant new product releases" as the industry transitions to a new generation of consoles, it still expects to grow sales and profits in the current fiscal year. The company reported net income of ¥2.97 billion ($30 million), down from ¥6.72 billion ($68 million) for the prior year. As for other Capcom projects, the publisher reported "solid sales" for DmC Devil May Cry, and called Monster Hunter 3 Ultimate for Wii U a "smash hit," even though sales for the packaged version of the game were soft.ĭespite the boost in revenues, Capcom actually saw profits reduced for the year. The publisher also noted that the Japanese game market grew for the first time in five years, attributing the surge to Nintendo's launch of the Wii U. Company-wide revenues were up 15 percent year-over-year to ¥94.08 billion ($952 million), while the digital contents division that Capcom calls its core competence was up a more modest 6 percent to ¥63.64 billion ($645 million).Ĭapcom credited the growth to a variety of factors, including the unanticipated success of Dragon's Dogma in Japan, and a general rebound for the Japanese economy. As a result, it did not meet with our projection and thus was not able to play a role in leading the segment's sales growth." (Capcom had originally projected the game to sell 7 million copies.)ĭespite that disappointment, Capcom still managed to return to sales growth after an off year. However, Resident Evil 6 sales "subsequently plateaued. The publisher said that the game initially sold "at a brisk pace" when it was launched last October. Capcom today released financial results for the year ended March 31, reporting that its Resident Evil 6 sold 4.9 million units (enough to be the fourth best-seller in company history), but still managed to disappoint.